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Moddable / pluggable buildings (supply your own custom buildings).Zoning of residential, commercial, industrial, similar to SimCity.It's open source and will be free for the community. The game is written in Kotlin and is fully supported on Windows, MacOS and Linux. Eventually, if the game works and people like it, it'd be great to further develop it and become a viable alternative to SimCity 4. I want huge maps, accurate traffic simulator, cross platform play, and a moddable game. My rough plan is to hit somewhere between SimCity (1989) and SimCity 2000. I have the beginnings of a new city simulator! after doing a bunch of research on SimCity, SimCity 2000, SimCity 4, urban dynamics, Will Wright, pathfinding, etc.
SIMCITY 4 FREEWARE SIMULATOR
To a certain extent, I think that the departure of statistics-based simulator and the shift to agent-based simulations has fundamentally changed modern city simulators. (also relies on "borrowed" assets from the original game) OpenSC2k: Good start but not much more than a map viewer right now.Banished: Pretty interesting, but I don't like the setting and development seems to be pretty much done.Citybound: Looks interesting but a couple of years on and there's not much to show.between emphasis on online multiplayer and agent based everything it seemed to really stink. SimCity (2013): YECH! They really goofed this up.I have lots of fun with roads and so forth but something is missing. Cities Skylines: Probably the king, but doesn't seem to be a city simulator.The few recent city simulators I've seen break down like this: I looked around at a few of the city simulators available but it doesn't seem like anyone is really working on a modern version of SimCity. Even though there are still patches and new content coming out for SimCity 4, it's definitely on life support. but it doesn't seem to scratch that itch that SimCity 4 does. Why? SimCity 2013 was REALLY disappointing. After many years of not seeing any new city builders descend that are satisfactory, I decided to take matters into my own hands.